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At a Melbourne video game studio, Grease Monkey Games with over 45 million global downloads, I led the redesign of the UX/UI for Torque Drift on both desktop and mobile platforms.

Contribution

User research, Wireframes, Prototying, Testing

How might we

How might we enhance the user's gaming experience while effectively delivering a large amount of information within the limited space of a mobile screen?

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Our users told us a few things about their current pain points

  • Users struggle to find essential information quickly due to limited screen space.

  • Important details may be overlooked or lost amidst cluttered layouts.

  • The small display makes it challenging to present complex data clearly.

  • Navigation can feel overwhelming when too much information is packed into a single screen.

  • Users may experience frustration when they have to scroll excessively to access relevant content.

  • Key interactions may be difficult to identify or engage with due to a crowded interface.

It's crucial to understand our current flow and identify where it is causing issues for
our users

Defining user flow before starting wireframing is essential because it clarifies the user journey, informs design decisions, reduces redundancy, enhances usability, facilitates collaboration, and ultimately saves time by ensuring a solid foundational structure.

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Rounds of prototyping and testing with internal team members and our users

Engaging in multiple rounds of prototyping and testing with both internal team members and game users allowed us to gather diverse feedback, refine our design, and identify potential usability issues early in the development process. This collaborative approach ensured that our final product aligns with user expectations and enhances the overall gaming experience.

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Testing and iterating

The GMG team and beta testers conducted several rounds of testing to ensure everything is functioning well before releasing the new update with the updated UX/UI

Previous UX/UI

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Improved UX/UI

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It’s an ongoing process, and I don’t believe in creating a perfect product.

Continuously testing and iterating after the release is important because it helps identify and fix issues early, ensuring user feedback is effectively incorporated. This approach leads to a more user-friendly product, enhances satisfaction, and allows teams to adapt to changing needs. Regular testing also reduces risks, resulting in a more reliable final product.

App Store and Google store Ratings and Review

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